Computer Systems: A Programmer's Perspective with MasteringEngineering, Global Edition
Paperback Engels 2015 3e druk 9781292109428Samenvatting
This book (known as CS:APP) is for computer scientists, computer engineers, and others who want to be able to write better programs by learning what is going on “under the hood” of a computer system. The aim of the text is to explain the enduring concepts underlying all computer systems, and to show the concrete ways that these ideas affect the correctness, performance, and utility of application programs. Many systems books are written from a builder’s perspective, describing how to implement the hardware or the systems software, including the operating system, compiler, and network interface.
This book is written from a programmer’s perspective, describing how application programmers can use their knowledge of a system to write better programs. Of course, learning what a system is supposed to do provides a good first step in learning how to build one, so this book also serves as a valuable introduction to those who go on to implement systems hardware and software. Most systems books also tend to focus on just one aspect of the system, for example, the hardware architecture, the operating system, the compiler, or the network. This book spans all of these aspects, with the unifying theme of a programmer’s perspective.
This package includes MasteringEngineering, an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor’s office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts.
Specificaties
Lezersrecensies
Inhoudsopgave
1. A Tour of Computer Systems
2. Representing and Manipulating Information
3. Machine-Level Representation of Programs
4. Processor Architecture
5. Optimizing Program Performance
6. The Memory Hierarchy
Part II: Running Programs on a System
7. Linking
8. Exceptional Control Flow
9. Virtual Memory
Part III: Interaction and Communication Between Programs
10. System-Level I/O
11. Network Programming
12. Concurrent Programming
Appendix
Error Handling
Anderen die dit boek kochten, kochten ook
Rubrieken
- advisering
- algemeen management
- coaching en trainen
- communicatie en media
- economie
- financieel management
- inkoop en logistiek
- internet en social media
- it-management / ict
- juridisch
- leiderschap
- marketing
- mens en maatschappij
- non-profit
- ondernemen
- organisatiekunde
- personal finance
- personeelsmanagement
- persoonlijke effectiviteit
- projectmanagement
- psychologie
- reclame en verkoop
- strategisch management
- verandermanagement
- werk en loopbaan