This book is the first volume in a series entitled The Modula-2 Software Component Library. Charles Lins collection of reusable standard software components, could be the basis for every programmers software project in Modula-2. Meer
This book is the second volume in a series entitled The Modula-2 Software Component Library. Charles Lins' collection of reusable standard software components could be the basis for every programmer's software project in Modula-2. Meer
2 Source Code Availability All of the source code in this volume, and some that is not, is available from the author for $20. The author is also interested in learning of any errors that may be found, though care has been taken in the construction of the modules to minimize the possibility of their occurence. Meer
The Ada Generic Library provides an extensive well-documented library of generic packages whose use can substantially increase software productivity and reliability. Meer
Featuring interviews with the creators of 31 popular video games - including Grand Theft Auto, Strider, Maximum Carnage and Pitfall - this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Meer
This book is an outgrowth of formal graduate courses in multiple-criteria decision making (MCDM) that the author has taught at the University of Rochester, University of Texas at Austin, and University of Kansas since 1972. Meer
With interviews from over 40 former designers and executives from Williams/Bally/Midway, as well as information from hundreds of contemporaneous news reports and documents, this book presents a never-before-seen chronology of how the small company became a coin-op juggernaut. Meer
Using the simple metric Wins Above Average, David Kaiser leads us on a fascinating tour through the history of major league baseball from 1901 to 2016, analysing all the greatest players and teams of the past and showing exactly why they enjoyed the success that they did. Meer
Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Meer
To design and develop capable, dependable, and affordable intelligent systems, their performance must be measurable. Scienti?c methodologies for standardization and benchmarking are crucial for quantitatively evaluating the performance of eme- ing robotic and intelligent systems’ technologies. Meer
Data Mining and Multi agent Integration aims to re?ect state of the art research and development of agent mining interaction and integration (for short, agent min ing). Meer
This book explores a proactive and domain-driven method to classification tasks. This novel proactive approach to data mining not only induces a model for predicting or explaining a phenomenon, but also utilizes specific problem/domain knowledge to suggest specific actions to achieve optimal changes in the value of the target attribute. Meer
Structurally Constrained Controllers: Analysis and Synthesis studies the control of interconnected systems with a particular application in network, power systems, flight formations, etc. Meer
Vehicle Dynamics and Control provides a comprehensive coverage of vehicle control systems and the dynamic models used in the development of these control systems. Meer
This book presents various video processing methodologies that are useful for distance education. The motivation is to devise new multimedia technologies that are suitable for better representation of instructional videos by exploiting the temporal redundancies present in the original video. Meer
This book provides current glycoinformatics methods and protocols used to support the determination of carbohydrate structures in biological samples as well as carbohydrate structure databases, the interaction of carbohydrates with proteins, and theoretical and experimental methods to study their three-dimensional structure and dynamics. Meer
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