This book constitutes the thoroughly refereed conference proceedings of the 10th International Conference on Web and Internet Economics, WINE 2014, held in Beijing, China, in December 2014. Meer
There are several techniques to study noncooperative dynamic games, such as dynamic programming and the maximum principle (also called the Lagrange method). Meer
This book includes extended and revised versions of selected papers from the 11th and 12th editions of the International Conference on Operations Research and Enterprise Systems (ICORES 2022 and ICORES 2023). Meer
This two volume set LNCS 8285 and 8286 constitutes the proceedings of the 13th International Conference on Algorithms and Architectures for Parallel Processing, ICA3PP 2013, held in Vietri sul Mare, Italy in December 2013. Meer
This book constitutes the thoroughly refereed proceedings of the International Workshops on Behavior and Social Informatics and Computing, BSIC 2013, held as collocated event of IJCAI 2013, in Beijing, China in August 2013 and the International Workshop on Behavior and Social Informatics, BSI 2013, held as satellite workshop of PAKDD 2013, in Gold Coast, Australia, in April 2013. Meer
The book synthesizes research on the analysis of biomedical ontologies using formal concept analysis, including through auditing, curation, and enhancement. Meer
This book constitutes the refereed conference proceedings of the Third International Conference on Big Data Analytics, BDA 2014, held in New Delhi, India, in December 2014. Meer
This book constitutes the refereed proceedings of the 10th International Conference on Information Systems Security, ICISS 2014, held in Hyderabad, India, in December 2014. Meer
Based on a rigorous selection from 58 proposals coming from across the world, this volume will include some of the most recent ideas and technical results in computer systems, computer science, and computer-communication networks. Meer
This textbook collects a series of research papers in the area of Image Processing and Communications which not only introduce a summary of current technology but also give an outlook of potential feature problems in this area. Meer
The views of leading researchers on the emerging topic of post-mortem digital legacy and posthumous interaction are explored in this book which combines the technical, cultural and legal aspects associated with this new branch of HCI. Meer
This book constitutes the refereed proceedings of the 10th International Conference on Distributed Computing and Internet Technology, ICDCIT 2014, held in Bhubaneswar, India, in February 2014. Meer
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. Meer
This book constitutes the thoroughly refereed proceedings of the Second International Conference on Cloud Computing and Services Science, CLOSER 2012, held in Porto, Portugal, in April 2012. Meer
This volume collects the edited and reviewed contributions presented in the 5th iTi Conference in Bertinoro covering fundamental aspects in turbulent flows. Meer
This brief focuses on the current research on location privacy preservation in cognitive radio networks (CRNs). Along with a review of the existing works, this book includes fundamental privacy models, possible frameworks, useful performance, and future research directions. Meer
This brief introduces the fundamental theory and development of managing radio resources using a water-filling algorithm that can optimize system performance in wireless communication. Meer
This book constitutes the refereed proceedings of the 11th European Conference on Wireless Sensor Networks, EWSN 2014, held in Oxford, UK, in February 2014. Meer
This volume constitutes the refereed proceedings of the 10th International Conference on Energy Minimization Methods in Computer Vision and Pattern Recognition, EMMCVPR 2015, held in Hong Kong, China, in January 2015. Meer
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
·Smart Gamification and Smart Serious Games. Meer
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