jQuery is een JavaScript-framework voor het programmeren van dynamische en interactieve websites. Dit boek legt precies uit hoe jQuery werkt, welke code u moet kennen en wat u met jQuery kunt bereiken..
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The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Meer
This book covers the latest advances in playful user interfaces – interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. Meer
This book gathers peer-reviewed proceedings of the 3rd International Conference on Innovative Computing (IC 2020).
This book aims to provide an open forum for discussing recent advances and emerging trends in information technology, science, and engineering. Meer
This book gathers peer-reviewed proceedings of the 3rd International Conference on Innovative Computing (IC 2020).
This book aims to provide an open forum for discussing recent advances and emerging trends in information technology, science, and engineering. Meer
This book presents two practical physical attacks. It shows how attackers can reveal the secret key of symmetric as well as asymmetric cryptographic algorithms based on these attacks, and presents countermeasures on the software and the hardware level that can help to prevent them in the future. Meer
This book gathers high-quality papers presented at the First International Conference of Advanced Computing and Informatics (ICACIn 2020), held in Casablanca, Morocco, on April 12–13, 2020. Meer
This Brief highlights Informatics and related techniques to Computer Science Professionals, Engineers, Medical Doctors, Bioinformatics researchers and other interdisciplinary researchers. Meer
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. In short, it provides an all rounded research and industry updates about the current and future advances in this area. Meer
This volume presents selected papers from prominent researchers participating in the 11th International Conference on Future Information Technology and the 10th International Conference on Multimedia and Ubiquitous Engineering, Beijing, China, April 20-22, 2016. Meer
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Meer
This book contains an evidence-based pedagogic guide to enable any motivated teaching/training professional to be able to teach effectively and creatively. Meer
This book offers an overview of knowledge management. It starts with an introduction to the subject, placing descriptive models in the context of the overall field as well as within the more specific field of data mining analysis. Meer
Second International Conference on Intelligent Computing and Applications was the annual research conference aimed to bring together researchers around the world to exchange research results and address open issues in all aspects of Intelligent Computing and Applications. Meer
This two-volume book contains research work presented at the First International Conference on Data Engineering and Communication Technology (ICDECT) held during March 10–11, 2016 at Lavasa, Pune, Maharashtra, India. Meer
The book is about the key elements required for designing, building and controlling effective artificial swarms comprised of multiple moving physical agents. Meer
This book presents two practical physical attacks. It shows how attackers can reveal the secret key of symmetric as well as asymmetric cryptographic algorithms based on these attacks, and presents countermeasures on the software and the hardware level that can help to prevent them in the future. Meer
This book gathers papers addressing state-of-the-art research in all areas of information and communication technologies and their applications in intelligent computing, cloud storage, data mining and software analysis. Meer
This book constitutes the refereed proceedings of the International Conference on Soft Computing in Data Science, SCDS 2015, held in Putrajaya, Malaysia, in September 2015. Meer
This book focuses on typical health services and remote monitoring methods, such as visual recognition and deep learning. Chiefly addressing the design and simulation of rehabilitation devices, and the evaluation of their effects on various diseases, it offers a valuable resource for professional researchers and graduate students in the fields of elderly medicine, signal processing, and rehabilitation. Meer
This book offers a holistic framework to study behavior and evolutionary dynamics in large-scale, decentralized, and heterogeneous crowd networks. In the emerging crowd cyber-ecosystems, millions of deeply connected individuals, smart devices, government agencies, and enterprises actively interact with each other and influence each other’s decisions. Meer
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