Roblox Game Development in 24 Hours

The Official Roblox Guide

Paperback Engels 2021 9780136829737
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

For the beginning developer or those looking to bring their games to the Roblox platform, look no further than  Roblox Game Development in 24 Hours: The Official Roblox Guide. In just 24 lessons of one hour or less, you'll deepen your understanding of virtually every facet of Roblox game development. Each short and easy lesson builds upon everything that's come before, helping you take full advantage of this remarkable platform. By the time you're finished, you'll be a true Roblox game development expert. 
Step-by-step instructions walk you through common questions, issues, and tasks Q&As, Quizzes, and Exercises build and test your knowledge “Did You Know?” tips offer insider advice and shortcuts “Watch Out!” alerts help you avoid pitfalls

Roblox Game Development in 24 Hours covers all this and much more: The Roblox engine, Studio dev tools, Lua programming language, and development lifecycle Physics, rendering, terrain, lighting, atmosphere, effects, and sound Importing assets, models, meshparts, and textures Structuring your game Coding game mechanics, animations, camera movement, and GUIs Networking and mobile development Monetization: consumables, one-time purchases, premium versions, attracting players, and advertising

Specificaties

ISBN13:9780136829737
Taal:Engels
Bindwijze:Paperback

Lezersrecensies

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Inhoudsopgave

<p><strong>HOUR 1:</strong> What Makes Roblox Special?<br>Roblox Empowers Social Connectivity<br>Roblox Manages User Content<br>Roblox Enables Fast Prototyping and Iteration<br>Conceptualize with Ease<br>What’s Inside Roblox’s Engine <br>Free, Free, Free<br>Unlimited Possibilities<br>Express Your Own Aesthetic<br><strong>HOUR 2:</strong> Using Studio<br>Installing Roblox Studio<br>Using Studio Templates<br>Working with the Game Editor<br>Translating, Scaling, and Orienting Objects<br>Snapping<br>Collisions<br>Anchoring<br>Saving and Publishing Your Project<br>Playtesting<br><strong>HOUR 3:</strong> Building with Parts <br>Creating a Part<br>Changing a Part’s Appearance<br>Creating Decals and Textures<br><strong>HOUR 4:</strong> Building with Physics <br>Working with Attachments and Constraints<br>Building a Door<br>Disabling CanCollide to Move a Player Through the Door<br>Adding Hinges and Springs<br>Using a Motor<br><strong>HOUR 5:</strong> Building Terrain <br>Using Terrain Tools to Generate Landscapes<br>Using the Edit Tab<br>Working with the Region Tab<br>Using Height Maps and Color Maps<br><strong>HOUR 6:</strong> Lighting Environment <br>Properties of World Lighting<br>Using Lighting Effects<br>Using SpotLight, PointLight, and SurfaceLight<br><strong>HOUR 7:</strong> Atmosphere Environment <br>Using Atmosphere Properties<br>Customizing Skybox<br><strong>HOUR 8:</strong> Effects Environment <br>Using Particles<br>Using Beams<br><strong>HOUR 9:</strong> Importing Assets <br>Inserting and Uploading Free Models<br>Importing with MeshParts and Asset Manager<br>Importing Textures<br>Importing Sounds<br><strong>HOUR 10: </strong>Game Structure and Collaboration <br>Adding Places in a Game<br>Collaborating in Roblox Studio<br>Creating and Accessing Roblox Packages in Roblox Studio<br><strong>HOUR 11:</strong> Lua Overview <br>Using the Coding Workspace<br>Using Variables to Modify Properties<br>Adding Comments to Your Code<br>Using Functions and Events<br>Working with Conditional Statements<br>Understanding Arrays and Dictionaries<br>Using Loops<br>Working with Scope<br>Creating Custom Events<br>Debugging Code<br><strong>HOUR 12:</strong> Collisions, Humanoids, Score <br>Introduction to Collisions<br>Detecting Collisions<br>Introduction to Humanoids<br><strong>HOUR 13: </strong>Interacting with GUIs <br>Creating GUIs<br>Basic GUI Elements<br>Coding Interactive GUIs<br>Tweening<br>Layouts<br>Making a GUI Countdown<br><strong>HOUR 14:</strong> Coding Animation <br>Working with Position and Rotation<br>Moving Objects Smoothly with Tween<br>Moving an Entire Model<br><strong>HOUR 15:</strong> Sounds and Music <br>Creating a Soundtrack<br>Importing Music and Sound Assets<br>Creating Ambient Sounds<br>Triggering Sounds Using Code<br>Grouping Sounds<br><strong>HOUR 16:</strong> Using the Animation Editor <br>Introduction to the Animation Editor<br>Creating Poses<br>Saving and Exporting Animations<br>Easing<br>Working with Inverse Kinematics<br>Animation Settings<br>Working with Animation Events<br><strong>HOUR 17:</strong> Combat, Teleporting, Data Stores <br>Introduction to Tools<br>Teleportation<br>TeleportService<br>Using Persistent Data Stores<br>Data Store Functions<br>Protecting and Responding to Errors<br><strong>HOUR 18:</strong> Multiplayer Code and the Client-Server Model <br>The Client-Server Model<br>What Are RemoteFunctions and RemoteEvents?<br>Server-Side Validation<br>Teams<br>Network Ownership<br><strong>HOUR 19:</strong> Module Scripts <br>Getting to Know the Module Script<br>Understanding Client-Side Versus Server-Side Module Scripts<br>Using Module Scripts: Game Loop<br><strong>HOUR 20:</strong> Coding Camera Movements <br>Introduction to Cameras<br>Coding a Camera Move<br>Using the Render Step<br>Offsetting the Camera<br><strong>HOUR 21</strong>: Cross-Platform Building <br>Improving Game Performance<br>Improving Your Scripts<br>Making Your Game Mobile-Friendly<br>Console and VR<br><strong>HOUR 22:</strong> Global Community Building <br>Introduction to Localization<br>Global Compliance<br>Privacy Policies: GDPR, CCPA, and You<br><strong>HOUR 23:</strong> Monetization <br>Game Passes: One-Time Purchases<br>Selling Your Game Pass in Game <br>Developer Products: Consumables<br>Roblox Premium<br>Developer Exchange: Earn Real Money from Your Game<br><strong>HOUR 24:</strong> Attracting Players <br>Game Icons, Thumbnails, and Trailers<br>Updates<br>Advertising and Notifications<br>Analytics<br><strong>APPENDIX A:</strong> Lua Scripting References <br>Modifying Properties That Are Data Type and Enumerations<br>Conditional Structures<br>Expanding Lua Knowledge<br><strong>APPENDIX B:</strong> Properties and Functions of Humanoid <br>9780136829737 TOC 4/5/2021</p>

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        Roblox Game Development in 24 Hours